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Hi-fi rush post-game
Hi-fi rush post-game












hi-fi rush post-game

The game manages to strike a perfect balance between inspirations from comic books, morning cartoons, and a splash of anime. The dialogue is strong, crafting an often entertaining adventure full of quips and well-delivered humor. But what really helps it stand out is the great characters and writing. The story of Hi-Fi Rush is perhaps predictable, but it's very well paced. They will uncover that Project Armstrong is more than what it appears, and of course will need to find a way to stop it before it's too late. Over the course of the story, Chai will meet other characters that join their team, as well as multiple heads of the different departments of Vandelay. Together, they try to conjure an escape plan, but it doesn't quite work out. He soon meets up with Peppermint, a young woman that's also stuck on the island. However, as the procedure did still give him a new arm, Chai is able to conjure a guitar and move with a rhythm to fight off the robots. This marks him as a defect in the eyes of the corp and its army of robots, and a target for elimination. However, the arm installation goes awry, and his music player also gets accidentally embedded into his chest. He arrives on the Vandelay Campus island for the procedure, among other volunteers. He is one of the first volunteers to sign up for Project Armstrong, a program developed by Vandelay corporation that replaces limbs and other body parts with cybernetics, to help people regain their mobility and function. The narrative follows a young man named Chai, who dreams of being a rock star, but his injured arm is a bit of an obstacle.














Hi-fi rush post-game